Forge Studio
Prototype of the Create → Test → Sell flow. Describe a game, watch the agent fleet forge it, pass the QA gate, playtest it privately — then publish to web, PWA, Android and iOS.
Penalty King
Commercial Score 86 / 100🎮 Play Your Build — Live Now
The game on the left is your real build, running right now and visible only to you. Controls are explained on the game's own title screen.
Happy? Approve below. Not happy? Refine Concept is economical — blueprint tweak 2 ACUs, and the re-forge only rebuilds what changed (~15% of the original run). Never a full charge again.
Approval gate 3 of 3 · Want full 3D? Tick ⬢ 3D Build before forging. Pricing is metered — you pay for the compute your build actually uses, unused hold refunded instantly; a failed build refunds itself.
JOSHRIX Web ◉ LIVE
Hosted instantly on the JOSHRIX CDN. One link — no install, no account, no download. This link is the product.
PWA — Installable App READY
Deployment Agent generates the manifest + service worker. Players tap “Add to Home Screen” — full-screen, offline-capable, no store review.
JOSHRIX Arcade INCLUDED · FREE
Lane 1 — instant mobile distribution. The moment moderation approves your game it appears in the JOSHRIX Arcade — playable on any phone, tablet, or PC with zero store review per game. Players install the Arcade to their home screen and it behaves like an app, so your game reaches a phone without a store download at either end.
Your Own Store Listing — JOSHRIX Publisher PAID SERVICE
Lane 2 — your game as its own app, published under the JOSHRIX publisher account: we package it, file the store paperwork (privacy policy, data safety, content rating), submit, and handle every store question and update. Android £49 + £9/mo · iOS £99 + £14/mo (iOS slots are curated for games with traction — store policy). Pipeline: QUEUED → PACKAGING → SUBMITTED → IN STORE REVIEW → LIVE.
Your Own Developer Account YOU OWN THE LISTING
Lane 3 — you hold the store account (Google $25 one-time / Apple $99 a year, paid to them). Either take a signed, store-ready build + completed listing pack and upload it yourself (£29 per store, free at Creator Pro and above), or connect your developer console once and publish + update with one click from your dashboard (£9/month, included at Studio tier).
Penalty King
Step up in packed African stadiums. Five shots, one keeper, weekly leagues. Unlock boots, buy stadiums, trade player cards.
Why buyers pay when free exists- Full source code + every asset — you own it, not a licence to play
- IP certificate + commercial & white-label resale rights
- QA-checked build · no ads, no trackers, store-review ready
- Live economy wired for leagues, cosmetics and trading
Publish the game, then set its price in the Price column on your dashboard — the split is shown before you save. Example at Creator Pro (20% commission) on a £4.99 sale: platform £1.00 · you keep £3.99. Selling requires a Creator plan or above.
⑂ Remix-enabled: others may fork this game by licence — you earn a lineage royalty on every descendant's revenue, forever. Being remixed pays you.